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<title>Sizebox: Member List</title>
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<div class="header">
  <div class="headertitle">
<div class="title">Lua.Entity Member List</div>  </div>
</div><!--header-->
<div class="contents">

<p>This is the complete list of members for <a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a>, including all inherited members.</p>
<table class="directory">
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a13c1350817e444010fcbaff8d224039e">ai</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#ac47475b1b0342f1e6ce52aca2eec7f38">Aim</a>(Entity target)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#acf080bfbeeb3a6308c2fdd4cc4993e81">animation</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a1873494f26c8f90c79254b43d25d47f7">baseHeight</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a1bf50f8db78480e10f40a71e44480e21">BE</a>(float speed)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#ac8dfc303d378e4e805c5ba3f38f49c59">BE</a>(float speed, float time)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a8d4bdecb96c327395e5ddbde88608cf4">bones</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a7dfc341caa3b11cc42ef45226689741c">CanLookAtPlayer</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#ab4f0e1c31b16110cdadb7479ba008423">Chase</a>(Entity target)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a422af2c756caecc01bad49a14ba5da7f">Delete</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#ae0c707512eed832f2211ace61d3be75d">dict</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a4ec9fe7962ad6a301c33253c735aedae">DistanceTo</a>(Entity target)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#ad341a3f8e110857d06111b8b6f29d646">DistanceTo</a>(Vector3 point)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#af23f0b36c1b4c778fc7f328490223852">Engage</a>(Entity target=null)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#ac55e7536a3bdc7a6b9a3fa6a759db9ee">Equals</a>(Entity a, Entity b)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a23180e62c487b6c3923e39b3be84b291">EquipRaygun</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#aaa24b31446f5c0087faa4030f91e80ac">EquipSMG</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a442bfc9dcbb33b4fa3922a59357a8723">Face</a>(Entity target)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#ac7eac4ebcb1fe784ab5c06eed7885cf7">FindClosestGiantess</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a2e06bf904c49f705ac361e1538365e2e">FindClosestMicro</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a72e0a626a062ba116cf62cfeb77f87f8">FindRandomBuilding</a>(Entity self)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a17d117771166d30924da118c1fed9968">FireOnce</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#af1290dfaf8e3da8c2adb7279359bf036">Flee</a>(Entity target, float time)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a334e63b56e1c78e6dbebd4dd9c48a69e">Flee</a>(Vector3 position, float time)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a42f84cbad068689f4308f5e4b1c7a981">GetFemaleMicroList</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a8abff3f32d1cbaa6355d4d217ab558e1">GetGtsModelList</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a7d49be266385d4155691a2349d964b81">GetMaleMicroList</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#aacd0f73c8377462b354deb3bc73c6b40">GetObjectList</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#aa9df9f39762cb24b89449e8b61aab43c">GetRandomGiantess</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#aad0651348795eb39acee39055e0b7638">GetRandomMicro</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#af3f7aae31ecb691380a6f18f053fb907">GetSelectedEntity</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a6ddff7e7a95c85ba34bee6b8b5c4ee93">Grab</a>(Entity target)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a92feb21c4219c60a7e5935733302083f">Grow</a>(float factor)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#ac574fce9abb6f90e7f7675be74838964">Grow</a>(float factor, float time)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a0007133219ff5ec24e9eecf6a9d2dd50">GrowAndWait</a>(float factor, float time)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a6b6baf8292fe2447ad0620722bc24526">height</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a7776e8422e86d2ab5670ca314a65aab5">id</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a42cd1e5e507a1e79eb1161799564da88">ik</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a4b4bb9870796b854c0d5666c9cba9375">IsCrushed</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a6357c0a54e9aa79beb928d079b42aa76">IsDead</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#af72e042e1fd05c66abceebb49ec2caf4">isGiantess</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a27a8d5461e9d6890e085b06e2d00f6bd">isHumanoid</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a5eaa128b6b8cf4aeb7f219edd030d61e">isMicro</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#af7b9099c16b719f42e4fdfd82661d259">isPlayer</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#ab25d357d357ab0cf7ff9a2e81aa9cb08">IsStuck</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#aa8688dacb32db168b780597d8f11622b">IsTargettable</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a29cdb052c5422873a708c8080039cb4b">LookAt</a>(Entity target)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a133133afe701b7ca4f0e2d6632beae33">maxSize</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#ac821c347ba04965d00132f02e88adecd">metricHeight</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a642603e2952e4fcea70979837049f813">minSize</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#acd67b39a7c95e3cb87171073c2877de1">modelName</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#aa9723210eb2494461ff12c55b52e8844">morphs</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a2845d63d6164b33ee49f760211fa4116">movement</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a5d6cfb68967adf948db2b6c09d7dfd38">MoveTo</a>(Vector3 destination)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a307f39e2316f0c4246604ba5ce5b749e">MoveTo</a>(Entity targetEntity)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a8155b6c6ef0f0630ec7e818dd4cdaec4">name</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#aa3ec8ca2693205f43b8e1e620b209018">PlayAs</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#ad8bd97d98fddc9b89f8410512b502c3f">position</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a56d48f666679b251eefa10e6f65bbb60">rigidbody</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a784673c0e6fbf29381a309a5df0ee10e">scale</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a32545d25ff6935a006bdb6b5ad45ad9a">Seek</a>(Entity target, float duration=0, float separation=-1)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a1a0205dc1d6ab6ac54679970885490f9">Seek</a>(Vector3 position, float duration=0, float separation=-1)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a9a5a67b2da9b9d95e31c766aa68760ee">senses</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#af00214fc6ff19d22818d8d0810630cea">shooting</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#ac2bbfd97ccf17d7cd96fb1cf3b3c51e4">ShowBreastPhysicsOptions</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a347a27b3fea83b83461600b3b80ce5d8">SpawnFemaleMicro</a>(string name, Vector3 position, Quaternion rotation, float scale)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#af958d5e0ff116c025e01159d92ca620a">SpawnFemaleMicro</a>(string name, float scale)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a582caed51f918e3d7642a7ec8a227fd1">SpawnGiantess</a>(string name, Vector3 position, Quaternion rotation, float scale)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#ad8f4dd9eec83d4df5d28efa120210ef6">SpawnMaleMicro</a>(string name, Vector3 position, Quaternion rotation, float scale)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a1d4754cbaae699b12b11b8551973d2a3">SpawnMaleMicro</a>(string name, float scale)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a5bb33d1afcfac1b1452d362cb5d8bb94">SpawnObject</a>(string name, Vector3 position, Quaternion rotation, float scale)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#af93c20b6cca387d60a5368c079ae65ef">StandUp</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a3a5c197d31f8834f8ed67f71c6157719">StartFiring</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a0a8058c8b504215e492471b4e7d557d4">Stomp</a>(Entity target)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#ad6c8d1dc736aeea69e734d3c1e884343">Stomp</a>(Vector3 target)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#aadc969ba1387cf03d80b8432705f0750">StopAiming</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a9ead5c7d5e821fa285ab065b9cc3185f">StopEngaging</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a4d7809fc03b618624a6d7640674fe646">StopFiring</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a51edf8c42bd2acb730ae73d045341320">transform</a></td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a1a4cc3d2425ef3527ab0692f4c2a9ca3">UnequipGun</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a6be24874965a4015e7fd8244fa345220">UpdateMeshCollider</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a58a5bb200f7182dea5e622f036f05bf3">Wait</a>(float time)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#aa4d1d044edd1f9b9dfb4b310c49b8761">Wander</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a9858a940de17a0405da24bff1d834970">Wander</a>(float time)</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_lua_1_1_entity.html#a5690c11c287139f6d5b5171f5d4189e9">Wreck</a>()</td><td class="entry"><a class="el" href="class_lua_1_1_entity.html">Lua.Entity</a></td><td class="entry"></td></tr>
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